In this Softimage tutorial we will learn the foundations for rigging in Softimage. Introducing the Beginner Guide to Rigging in Softimage. In this tutorial, we will start off by covering the most basic form of rigging, parenting. We will then take a look at how to modify the pivot of an object and how to work with transform groups. After that, you will learn about bones, inverse kinematics, and control objects. And to wrap up this project, we will go over the Softimage enveloping process for skin deformations. By the end of the course, you will understand essential terms and definitions and build a solid foundation for rigging in Softimage.
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